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Fluid Simulation

CGI video created in 2021 using Blender. It is inspired by the lighting schemes of "Blade Runner" and the liminal architecture. This project goes beyond animation, presenting a  narrative through dynamic collisions, particles, and a minimal soundscape.

By incorporating the liminal architectural elements within the animation, I tried to create a sense of disorientation and alienation.

The sonic layer becomes an integral part of the narrative, mirroring the unsettling mood established by the visuals.


Year: 2022

Art Direction, 3D Modelling, Motion Design