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Play Doh CGI
I brought the Play-Doh Rising Cake Oven Playset to life in a 12-second animation using Blender.

This project aimed to create a highly detailed visualization of the Play-Doh toy, building upon our previous work developing an Augmented Reality filter for it.

By using Blender's Cycles rendering engine, I was able to achieve a realistic and visually appealing representation of the playset, complete with textures and materials that closely resemble the actual product.



Client: Play Doh

Year: 2022

Art Direction, 3D Modelling,  Motion Design